move proto to submodule
This commit is contained in:
50
proto/SceneEntityInfo.proto
Normal file → Executable file
50
proto/SceneEntityInfo.proto
Normal file → Executable file
@@ -2,38 +2,40 @@ syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "AnimatorParameterValueInfoPair.proto";
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import "EntityAuthorityInfo.proto";
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import "EntityClientData.proto";
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import "EntityEnvironmentInfo.proto";
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import "FightPropPair.proto";
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import "MotionInfo.proto";
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import "PropPair.proto";
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import "ProtEntityType.proto";
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import "SceneAvatarInfo.proto";
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import "SceneGadgetInfo.proto";
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import "SceneMonsterInfo.proto";
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import "SceneNpcInfo.proto";
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import "SceneGadgetInfo.proto";
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import "ProtEntityType.proto";
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import "MotionInfo.proto";
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import "EntityClientData.proto";
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import "EntityAuthorityInfo.proto";
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import "PropPair.proto";
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import "FightPropPair.proto";
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import "AnimatorParameterValueInfoPair.proto";
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import "EntityEnvironmentInfo.proto";
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import "ServerBuff.proto";
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message SceneEntityInfo {
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ProtEntityType entityType = 1;
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uint32 entityId = 2;
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string name = 3;
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MotionInfo motionInfo = 4;
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repeated PropPair propList = 5;
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repeated FightPropPair fightPropList = 6;
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uint32 lifeState = 7;
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repeated AnimatorParameterValueInfoPair animatorParaList = 9;
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oneof entity {
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oneof Entity {
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SceneAvatarInfo avatar = 10;
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SceneMonsterInfo monster = 11;
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SceneNpcInfo npc = 12;
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SceneGadgetInfo gadget = 13;
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}
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uint32 lastMoveSceneTimeMs = 17;
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uint32 lastMoveReliableSeq = 18;
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EntityClientData entityClientData = 19;
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repeated EntityEnvironmentInfo entityEnvironmentInfoList = 20;
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EntityAuthorityInfo entityAuthorityInfo = 21;
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repeated string tagList = 22;
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ProtEntityType entity_type = 1;
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uint32 entity_id = 2;
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string name = 3;
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MotionInfo motion_info = 4;
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repeated PropPair prop_list = 5;
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repeated FightPropPair fight_prop_list = 6;
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uint32 life_state = 7;
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repeated AnimatorParameterValueInfoPair animator_para_list = 9;
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uint32 last_move_scene_time_ms = 17;
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uint32 last_move_reliable_seq = 18;
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EntityClientData entity_client_data = 19;
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repeated EntityEnvironmentInfo entity_environment_info_list = 20;
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EntityAuthorityInfo entity_authority_info = 21;
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repeated string tag_list = 22;
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repeated ServerBuff server_buff_list = 23;
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}
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