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proto/LifeStateChangeNotify.proto
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14
proto/LifeStateChangeNotify.proto
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "PlayerDieType.proto";
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message LifeStateChangeNotify {
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uint32 entityId = 1;
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uint32 lifeState = 2;
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uint32 sourceEntityId = 3;
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string attackTag = 4;
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PlayerDieType dieType = 5;
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uint32 moveReliableSeq = 6;
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}
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